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on www.cocos.comIn game development, textures occupy not only a lot of package size but also much of the memory. Although traditional image compression formats (such...
...It is not just as simple as porting from a mini game to an app. On the mini-game platform, "sports " is a niche...
...customer service for a growing game company can be difficult as sometimes it becomes an added job to the CEO, developer, or someone else...
...Nexway is a company that gives publishers and developers a way to distribute their games, monetize them, and scale them for not only online...
...Why did you choose the Cocos Creator's 3D engine to develop this project? What sets the cloud show apart from games and applications...
...Why did you choose the Cocos Creator's 3D engine to develop this project? What sets the cloud show apart from games and applications...
...At that time, he took a team of three small R&D developers to develop a 3D multiplayer collaborative arcade game called "Galaxy Hero...
...absorbed a lot of senior game industry members, and we worked together to develop our favorite game projects.
C: Tell us how you started...
C: Tell us how you started...
...To be very straightforward, we are on a mission to democratize multiplayer game development by empowering more developers to create rich multi-user experiences...
...It was specifically built to help game developers build massively-sized games, improve graphic quality, and simplify the experience for programmers and animators. All...