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gbgames.com › 2014 › 05 › 07
Book Review: Designing Games by Tynan Sylvester | GBGames
...have games that are fascinating until players become bored with them.
The chapter on narrative focuses not on how to craft a good story...
gbgames.com › 2005 › 05 › 23
Out of Touch with Games | GBGames
...I ended up getting Metroid Prime, which is definitely a fun game, but my keyboard/mouse hands can’t remember how I used to...
gbgames.com › author › gberardi › page
Gianfranco Berardi | GBGames - Part 109
...With so many new games out each year, it’s a testament to the quality of development that Starcraft stays on people’s hard...
gbgames.com › category › game development › page
Game Development | GBGames - Part 71
...I think the ability to clone games will lead to innovation. Does it sound contradictory? How can cloning a game lead to innovative gameplay...
gbgames.com › blog › page › 109
The Blog | GBGames - Part 109
...With so many new games out each year, it’s a testament to the quality of development that Starcraft stays on people’s hard...
gbgames.com › category › game development › page
Game Development | GBGames - Part 19
...fair game, as they player has already shown purposeful intent to go to my website.
I had to learn a bit about how my...
gbgames.com › 2012 › 02 › 01
Is Asking Customers to Pre-order a Bad Thing? | GBGames
...not really a new funding tactic at all. Lots of indie developers have tried to ask for money before their games are finished, and...
gbgames.com › 2009 › 01 › 05
Join The Thousander Club in 2009 | GBGames
...Through 576 hours of game development over the past few years, I’ve learned a lot, and I look forward to the experience I...
gbgames.com › 2005 › 08 › 01
Power of Myth in Video Games | GBGames
...game development. I didn’t want to focus on how to write a good story for a game so much as how to make...
gbgames.com › 2021 › 05 › 21
Celebrating My Own Personal Independence Day | GBGames
On this day in 2010, I quit my day job to work on my indie game development business full-time.
Even though a few...