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...have games that are fascinating until players become bored with them.
The chapter on narrative focuses not on how to craft a good story...
The chapter on narrative focuses not on how to craft a good story...
...I ended up getting Metroid Prime, which is definitely a fun game, but my keyboard/mouse hands can’t remember how I used to...
...With so many new games out each year, it’s a testament to the quality of development that Starcraft stays on people’s hard...
...I think the ability to clone games will lead to innovation. Does it sound contradictory? How can cloning a game lead to innovative gameplay...
...With so many new games out each year, it’s a testament to the quality of development that Starcraft stays on people’s hard...
...fair game, as they player has already shown purposeful intent to go to my website.
I had to learn a bit about how my...
I had to learn a bit about how my...
...not really a new funding tactic at all. Lots of indie developers have tried to ask for money before their games are finished, and...
...Through 576 hours of game development over the past few years, I’ve learned a lot, and I look forward to the experience I...
...game development. I didn’t want to focus on how to write a good story for a game so much as how to make...
On this day in 2010, I quit my day job to work on my indie game development business full-time.
Even though a few...
Even though a few...