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multiplayer

framework

on docs.colyseus.io
docs.colyseus.io › server › presence
Presence API – Colyseus
Presence API
When you need to scale your server on multiple processes and/or machines, you’d need to provide the Presence
option to...
docs.colyseus.io › upgrading › 0.15
Upgrading to version 0.15 (from 0.14) – Colyseus
Upgrading to version 0.15 (from 0.14)
See version 0.15 release announcement.
@colyseus/arena
has been renamed to@colyseus/tools
- Schema’s...
docs.colyseus.io › server
Server – Colyseus
Server
The Colyseus Server
instance holds the server configuration options, such as transport options, presence, matchmaking driver, etc.
- Transport is the layer for bidirectional...
docs.colyseus.io › tutorial › playcanvas
PlayCanvas – Colyseus
...The encoding and decoding process happens internally by the framework and its SDK.
The state synchronization loop looks like this:
- State changes (mutations) are...
docs.colyseus.io › state › schema
Schema Definition – Colyseus
Schema Definition
- Schema structures are defined on the server side and represent the state of your game within a room.
- Only fields decorated with...
docs.colyseus.io › examples › unity › mmo
MMO Demo – Colyseus
MMO Tech Demo
This demo uses an older version of Colyseus.
The purpose of this technical demo is to show one method of how...
docs.colyseus.io › examples › cocos › mmo
MMO Demo – Colyseus
MMO Tech Demo
This demo uses an older version of Colyseus.
The purpose of this technical demo is to show one method of how...
docs.colyseus.io › server › room
Room API – Colyseus
...this.disconnect ()
Broadcast Patch
You may not need this! - This method is called automatically by the framework.
This method will check whether mutations have...
docs.colyseus.io › auth › module
Auth Module – Colyseus
Auth Module
This module is in beta - Feedback is welcome on colyseus/colyseus#660.
The @colyseus/auth
module is highly configurable and allows you to...