Showing results for

player

movement

on www.gbgames.com
gbgames.com › category › linux game development › page
Linux Game Development | GBGames - Part 6
...I wanted different kinds of enemies that came in different sizes, used different movement patterns, and attacked the player in different ways. I even...
gbgames.com › 2011 › 07 › 06
A Summary of Recent Stop That Hero! Developments | GBGames
...The Movement system assumed that the MovementComponent had its direction set correctly and moved the entity’s position according to its speed. The Targeting...
gbgames.com › category › game design › page
Game Design | GBGames - Part 21
...I want to make sure that the player doesn’t feel bored by obvious decisions to make, whether by giving them the ability to...
gbgames.com › category › geek technical › page
Geek / Technical | GBGames - Part 21
...I want to make sure that the player doesn’t feel bored by obvious decisions to make, whether by giving them the ability to...
gbgames.com › 2021 › 06 › 14
Freshly Squeezed Progress Report – iOS Icons, Android Updates, and Design Tweaks | GBGames
...I want to make sure that the player doesn’t feel bored by obvious decisions to make, whether by giving them the ability to...
gbgames.com › category › game design › page
Game Design | GBGames - Part 43
...during the course of a game session, such as when the player creates a monster at a tower, but the hero is there from...
gbgames.com › 2010 › 11 › 29
Stop That Hero! November Development Summary | GBGames
...during the course of a game session, such as when the player creates a monster at a tower, but the hero is there from...
gbgames.com › category › games › page
Games | GBGames - Part 15
...It’s a humorous puzzle game, and the highly reviewed Wii version allows four players to participate at once.
A Boy & His Blob
A...
gbgames.com › 2009 › 10 › 30
Game Suggestions for the New Wii Owner, Part 5 | GBGames
...It’s a humorous puzzle game, and the highly reviewed Wii version allows four players to participate at once.
A Boy & His Blob
A...
gbgames.com › category › game design › page
Game Design | GBGames - Part 8
...And I know that each time I do, it makes the game less taxing on player hardware and conserves the player’s battery life...