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on docs.panda3d.orgParticle Renderers
Particle renderers add particles to the visible scene graph according to the
information stored in the particle objects and the type of...
Particle renderers add particles to the visible scene graph according to the
information stored in the particle objects and the type of...
...LikeAnimBundleNode
, it exists to make it easy to storePartBundles
in the scene graph.(Unlike
AnimBundleNode
, however, PartBundleNode has an additional function: it is also...
, it exists to make it easy to storePartBundles
in the scene graph.(Unlike
AnimBundleNode
, however, PartBundleNode has an additional function: it is also...
...RescaleNormalAttrib
object thatâs suitable for putting at the top of a scene graph. This will contain whatever attrib was suggested by the userâs rescale...
object thatâs suitable for putting at the top of a scene graph. This will contain whatever attrib was suggested by the userâs rescale...
...This is done by specifying 3-d onset and opaque points, and parenting the Fog object somewhere within the scene graph. In this mode...
...The explore()
opens the scene graph
explorer, which allows you to inspect the hierarchy of a NodePath. Finally, in
order to change the color...
opens the scene graph
explorer, which allows you to inspect the hierarchy of a NodePath. Finally, in
order to change the color...
...The explore()
opens the scene graph
explorer, which allows you to inspect the hierarchy of a NodePath. Finally, in
order to change the color...
opens the scene graph
explorer, which allows you to inspect the hierarchy of a NodePath. Finally, in
order to change the color...
...that are generated in-memory and then immediately converted to a scene graph.
- setFilename(filename: panda3d.core.Filename)ï
- setFullpath(fullpath: panda3d.core.Filename...
- setFilename(filename: panda3d.core.Filename)ï
- setFullpath(fullpath: panda3d.core.Filename...
...When this is true, the graphic is directly instanced to the scene graph whenever it appears; when it is false, the graphic is copied...
...slower, since you will be dealing with more meshes in
your scene graph.
If you have a lot of different glyphs, Panda may spend...
your scene graph.
If you have a lot of different glyphs, Panda may spend...
...slower, since you will be dealing with more meshes in
your scene graph.
If you have a lot of different glyphs, Panda may spend...
your scene graph.
If you have a lot of different glyphs, Panda may spend...