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game

architecture

pyga.me › docs › tutorials › en
A Newbie Guide to pygame — pygame-ce v2.5.6 documentation
...Software architecture, design patterns, and games
You may reach a point where you're comfortable writing code, you're able to solve complex problems...
danielilett.com › 2020 07 04 unity tips 7 eve…
Unity Tips | Part 7 - Events and Messaging
...When making games, youâll encounter problems which are best solved by maintaining strong separation between the components involved and providing a robust way to...
monogameextended.net › docs › features › particles
MonoGame Extended Particle System: Emission Profiles Guide | MonoGame.Extended
...Understanding how each profile works enables you to create precisely the particle behaviors your game requires.
In this guide, you will learn how to...
gamemaker.io › en › blog › creating depth and immersio…
Creating Depth & Immersion: Parallax
...game screen as a dynamic painting where every layer contributes to the storytelling. If it’s set in a cityscape setting, use architectural elements...
itsalwaysaugusthere.substack.com › p › metal gardens solo dev alek…
Metal Garden's Developer Aleksandra Herout Dives Into Their Process
...How long have you been developing games for, and how did you start?
Aleksandra: Metal Garden is the first game I've ever released...
quakewiki.org › wiki › Engines
Engines - Quake Wiki
...Engines
From Quake Wiki
Overview[edit]
The game engine (a.k.a. Quake engine or just engine) is the 'executable' program you run to...
ambiera.com › coppercube › faq.html
CopperCube Roadmap
...sell the games I create with CopperCube?
What games have been created with CopperCube?
Can I create architectural walkthroughs or games with CopperCube?
Which...
ode.org › wiki › index.php › Products that use ODE
Products that use ODE - ODE
...Next Level Games
Platform: Wii
License: closed source
Nail'd
Description: Nail'd is a racing game that is all about eschewing boring realism...
magnum.graphics › features › extras
Features » Extra Functionality | Magnum Engine
...special data types, benchmarking of custom measured data
Animation framework
Layered architecture exposing everything from direct value interpolation over keyframe structures up to high...
lisyarus.github.io › blog › posts › porting for android.html
Porting my C++ game engine to Android | lisyarus blog
...and this game felt like a great candidate due to being quite minimalistic in design.
It only runs on certain architectures (arm64-v8a) and...