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...Software architecture, design patterns, and games.¶
You may reach a point where you're comfortable writing code, you're able to solve complex problems...
You may reach a point where you're comfortable writing code, you're able to solve complex problems...
...When making games, youâll encounter problems which are best solved by maintaining strong separation between the components involved and providing a robust way to...
...Understanding how each profile works enables you to create precisely the particle behaviors your game requires.
In this guide, you will learn how to...
In this guide, you will learn how to...
...game screen as a dynamic painting where every layer contributes to the storytelling. If it’s set in a cityscape setting, use architectural elements...
...How long have you been developing games for, and how did you start?
Aleksandra: Metal Garden is the first game I've ever released...
Aleksandra: Metal Garden is the first game I've ever released...
...Engines
From Quake Wiki
Overview[edit]
The game engine (a.k.a. Quake engine or just engine) is the 'executable' program you run to...
From Quake Wiki
Overview[edit]
The game engine (a.k.a. Quake engine or just engine) is the 'executable' program you run to...
...sell the games I create with CopperCube?
What games have been created with CopperCube?
Can I create architectural walkthroughs or games with CopperCube?
Which...
What games have been created with CopperCube?
Can I create architectural walkthroughs or games with CopperCube?
Which...
...Next Level Games
Platform: Wii
License: closed source
Nail'd
Description: Nail'd is a racing game that is all about eschewing boring realism...
Platform: Wii
License: closed source
Nail'd
Description: Nail'd is a racing game that is all about eschewing boring realism...
...special data types, benchmarking of custom measured data
Animation framework
Layered architecture exposing everything from direct value interpolation over keyframe structures up to high...
Animation framework
Layered architecture exposing everything from direct value interpolation over keyframe structures up to high...
...and this game felt like a great candidate due to being quite minimalistic in design.
It only runs on certain architectures (arm64-v8a) and...
It only runs on certain architectures (arm64-v8a) and...