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...Today we have the Beta 2 release of the Godot Game Engine with several new features, including one massive new feature, Occlusion Culling. Occlusion...
LWJGL, the Light Weight Java Game Library, just released version 3.1.2. LWJGL is a series of Java bindings for several underlying media...
...file.
- MSDK-3093 Fixed an issue where Hub fails to pass architecture setting to when opening project in IDE for debugging unless the user...
- MSDK-3093 Fixed an issue where Hub fails to pass architecture setting to when opening project in IDE for debugging unless the user...
...Not only does this release mark the introduction of some absolutely game-changing features (or shall we say, abbreviations: iOS, FBX, VR!); it also...
Let me warn you up front, this game engine is nowhere near production ready. It’s very much a work in progress, with missing...
...SFML, or Simple & Fast Multimedia Library, is a cross platform C++ powered 2D game framework providing low level game related functionality such as 2D...
There is an entire area of 3D modelling known as architectural visualization, or ArchViz for short, that have long been used by architects to...
Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This...
...The actual performance requirements of a game development machine vary massively from game developer to game developer. If you are creating 2D games, or...
...useful for visualizing architecture and manufacturing projects, as well as offering orthographic projections as a stylistic camera choice for games.
Multiple areas of the...
Multiple areas of the...