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github.com › ConfettiFX › The Forge
GitHub - ConfettiFX/The-Forge: The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
...Because Ray Tracing became a Marketing term valuable to GPU manufacturers, some game developers support now Ray Tracing to help increase hardware sales. So...
wiki.libsdl.org › SDL2 › Installation
SDL2/Installation - SDL2 Wiki
...If you are shipping a Linux game on Steam, or explicitly targeting SteamOS, the system is guaranteed to provide SDL. The Steam Client will...
danielilett.com › 2020 07 12 tut5 9 urp holog…
Holograms in Shader Graph and URP
...Itâs always been a fascination of film directors and game developers alike to make stuff out of bright light, from people to virtual landscapes...
scratchapixel.com › lessons › 3d basic rendering › 3d viewing pinhole camera
The Pinhole Camera Model
...Yet, there's a limit to how small the pinhole can be. When it becomes very smallâapproximately the size of the light's wavelengthâdiffraction...
avoyd.com › faq.html
FAQ | Avoyd
...Settings > System
.Show Prototype Game
.File > Back to Main Menu
, click Start Game
and choose a game type.Game
johanhelsing.studio › posts › cargo space devlog 5
Cargo Space devlog #5 - Adventures in physics engine development with bevy_ecs
...Solution
I found a a great article about how to implement classic 2D platformers by Emanuele Feronato. They suggest using the previous player position...
godot-rust.github.io › dev › ffi optimizations benchmark…
FFI optimizations and benchmarking
FFI optimizations and benchmarking
The first entry in the godot-rust devlog touches a topic that is often in the spotlight of game development...
openframeworks.cc › ofBook › chapters › game design.html
ofBook - Experimental Game Development
...learn about game development in openFrameworks. We'll cover what goes into making a game, as well as how to code a simple space...
sotrh.github.io › learn wgpu › news › pre 0.12
News (Pre 0.12) | Learn Wgpu
...# Updating Winit from 0.20.0-alpha5 to 0.20
There were a lot of small changes to how the dpi stuff works...
lisyarus.github.io › blog › posts › so you want to make a game …
So, you want to make a game engine | lisyarus blog
...If you want to grow as a game developer, secure your future projects, and you have all the time in the world, then make...