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gbgames.com › blog › page › 169
The Blog | GBGames - Part 169
...I needed to learn how to use development tools such as Gnu Make, Subversion, and the Gnu Debugger. I needed to become familiar with...
gbgames.com › 2006 › 01 › 01
Resolutions for 2006 | GBGames
...What I would like to see accomplished in 2006:
- The improvement of the Chicago Indie Game Developers Club (details to follow)
- The formation of...
gbgames.com › category › personal development › page
Personal Development | GBGames - Part 45
...hoping to play games I have for the N64! As a game developer, I’m behind when it comes to actually playing games.
My...
gbgames.com › 2005 › 09 › 03
Oracle’s Eye Development: Frame Rate Independence | GBGames
...how far it should move before each frame gets updated? Does it even make sense to have FRI movement in a 2D game?
Starting...
gbgames.com › category › game development › page
Game Development | GBGames - Part 97
...Next time:
- I want to learn about dynamic z-ordering.
- I want to create tiles and backgrounds.
- I want to make a simple game...
gbgames.com › category › marketingbusiness › page
Marketing/Business | GBGames - Part 10
...I was way too attached to the idea of being a full-time indie game developer. The idea that I would need to find...
gbgames.com › category › games › page
Games | GBGames - Part 10
...Kuchera’s argues that even if you don’t play the games now, what you are doing is sending a message to the developers...
gbgames.com › 2012 › 03 › 22
I Need to Prepare for Anniversaries Better | GBGames
...I was way too attached to the idea of being a full-time indie game developer. The idea that I would need to find...
gbgames.com › category › game development › page
Game Development | GBGames - Part 40
...Oddly enough, this was during a time when I was working a full-time job and trying to do game development on the side...
gbgames.com › category › game design › page
Game Design | GBGames - Part 34
...Kuchera’s argues that even if you don’t play the games now, what you are doing is sending a message to the developers...