Found 1778 results across 152 sites for

player

movement

procjam.com › tutorials › en › ooze
Procedural Biome Generation: Ooze-Style - PROCJAM Tutorials
...If one player rolls the dice and the other player rolls their own dice, there’s no guarantee the result is the same. In...
docs.hazelengine.com › HazelReleaseNotes › Hazel 2024.1
Hazel 2024.1
...simulation.
- CharacterController component has new properties to control whether movement/rotation can be player controlled while the character is in air.
- CharacterController will automatically...
flaxengine.com › blog › flax 0 4 released
Flax 0.4 Released - Flax Engine
...allow player to slide a box only over single axis and prevent its rotation just use this feature to freeze the rigidbody movement to...
gameprogrammingpatterns.com › flyweight.html
Flyweight · Design Patterns Revisited · Game Programming Patterns
...Each terrain type has a number of properties that affect gameplay:
- A movement cost that determines how quickly players can move through it.
- A...
ogre3d.org › author › spacegaier › page
spacegaier | OGRE - Open Source 3D Graphics Engine
...The CG shaders were used to achieve per pixel lighting, normal/specular mapping, HDR, shadows, vegetation/flag subtle movements, water and hardware skinning.
As...
avoyd.com › faq.html
FAQ | Avoyd
...You need to be in 'Movement' mode to move the camera. You'll find explanations about how to move the camera, and the different...
liballeg.org › stabledocs › en › alleg048.html
Allegro Manual: Index
...MIDI player events.
- midi_msg_callback — Hook functions allowing you to intercept MIDI player events.
- midi_out — Streams a block of MIDI commands into the player.
- midi_pause...
cyanilux.com › tutorials › sword slash shader breakdown
Sword Slash Shader Breakdown | Cyanilux
...In this case the mesh is a ring that will surround the player and we’ll be panning two textures - one trianglular shaped one...
froyok.fr › blog › 2024 01 breakdown syndicate
Breakdown: Syndicate (2012) | Froyok - Léna Piquet
...This allows animations to follow the player movement, grounding it better in the scene. You can therefore look at your feet while walking:
(Girlfriend...
docs.luxeengine.com › api › v › next
World - luxe engine
...this ID nuance is wip.Entity.set_name(player, "player") var name_id = Entity.get_name(player) var name = Strings.get(name_id) Log.print("Entity name is...