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scene graph

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docs.panda3d.org › 1.10 › python › programming
Bullet Softbody Rope — Panda3D Manual
...We only need to wrap the Geom
in a GeomNode
, and insert
it into the scene graph. Since we want the visualisation of the...
docs.panda3d.org › 1.10 › python › reference
PGTop — Panda3D Manual
...This node must be parented to the 2-d scene graph, and all PG objects should be parented to this node or somewhere below...
docs.panda3d.org › 1.10 › python › reference
EggBinMaker — Panda3D Manual
...Walks the egg scene graph beginning at the indicated root node, and moves all binnable nodes intoEggBin
objects. Returns the number ofEggBins
created.
- prepareNode...
docs.panda3d.org › 1.10 › python › reference
CullResult — Panda3D Manual
...keeping around for next frame.
- makeResultGraph() PandaNode ï
Returns a special scene graph constructed to represent the results of the cull. This will be...
docs.panda3d.org › 1.10 › python › reference
direct.gui — Panda3D Manual
This package contains the DirectGUI system, a set of classes responsible for drawing graphical widgets to the 2-D scene graph.
It is based...
docs.panda3d.org › 1.10 › python › reference
NodePath — Panda3D Manual
...This is normally on in the 3-d scene graph and off in the 2-d scene graph; it should be on for rendering...
docs.panda3d.org › 1.10 › python › reference
ScissorAttrib — Panda3D Manual
...region relative to 2-D or 3-D coordinates in the scene graph, with culling.Inheritance diagram
- property frame LVecBase4 ï
Returns the left...
docs.panda3d.org › 1.10 › python › programming
Projected Textures — Panda3D Manual
...nodePath.setTexProjector(textureStage, fromNodePath, toNodePath)
When you have enabled this mode, the relative scene-graph transform from
fromNodePath
to toNodePath
âthat is, the result...
docs.panda3d.org › 1.10 › cpp › programming
Projected Textures — Panda3D Manual
...nodePath.setTexProjector(textureStage, fromNodePath, toNodePath)
When you have enabled this mode, the relative scene-graph transform from
fromNodePath
to toNodePath
âthat is, the result...
docs.panda3d.org › 1.10 › cpp › programming
Shader Basics — Panda3D Manual
...Shaders propagate down the scene graph, like any
other render attribute; the node and everything beneath it will use the shader.
As with other...