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on docs.panda3d.org...In
fact, the default camera created for the render2d scene graph, which is used
to draw all of the onscreen GUI elements in Panda...
fact, the default camera created for the render2d scene graph, which is used
to draw all of the onscreen GUI elements in Panda...
...which particles are generated
ForceNode
A force that lives in the scene graph and is therefore subject to local coordinate systems.
GeomParticleRenderer
LineEmitter
ForceNode
A force that lives in the scene graph and is therefore subject to local coordinate systems.
GeomParticleRenderer
LineEmitter
...In
fact, the default camera created for the render2d scene graph, which is used
to draw all of the onscreen GUI elements in Panda...
fact, the default camera created for the render2d scene graph, which is used
to draw all of the onscreen GUI elements in Panda...
...It simplifies the cull process but it forces the scene to render in scene graph order; state sorting and alpha sorting is lost.
- assign...
- assign...
...For each control vertex, the NodePath may refer to an arbitrary node in the scene graph, indicating the point should be interpreted in the...
AttribNodeRegistryï
-
class AttribNodeRegistryï
This global object records
NodePaths
-
class AttribNodeRegistryï
This global object records
NodePaths
...PandaNode
A node in the scene graph that can hold any number of
CollisionSolids
. This may either represent a bit of static geometry in...
A node in the scene graph that can hold any number of
CollisionSolids
. This may either represent a bit of static geometry in...
...in the 2-d scene graph.
Inheritance diagram
- __init__(name: str)
- clearColor()ï
Unsets the color of the card.
Inheritance diagram
- __init__(name: str)
- clearColor()ï
Unsets the color of the card.
...as a clip plane, we need to place it in the scene graph.
This is done by creating a PlaneNode
:
plane = Plane(0, 0...
This is done by creating a PlaneNode
:
plane = Plane(0, 0...
...TypedWritableReferenceCount
This is the base class for a number of render attributes (other than transform) that may be set on scene graph nodes to...
This is the base class for a number of render attributes (other than transform) that may be set on scene graph nodes to...