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a327ex.com › posts › son of a serpent
Son of a Serpent - a327ex
...game developer, you are your own boss. You have complete control over how much work you have to do to finish a game.
The...
a327ex.com › posts › super people major update
Super People's major update - a327ex
...to grind things out that much, so a mechanic that encourages grinding is in conflict with how the game plays.
Compare this to a...
a327ex.com › posts › lessons second game
Lessons learned from releasing my second game - a327ex
...development and how it performed. I made this game in the past 3 months as a dev challenge to start making and releasing games...
a327ex.com › posts › cons compassion
The cons of compassion - a327ex
...It’s no surprise to anyone that Edmund is more disagreeable than the average indie developer, and this is a good example of how...
a327ex.com › posts › game quality
Game quality is all that matters - a327ex
...I also believe that people vastly overestimate how much publishers, streamers, youtubers, and marketing in general contributes to a game’s success. And in...
a327ex.com › posts › unity runtime backstabbing …
Unity's Runtime Backstabbing of 2023 - a327ex
...ability to see the truth, no ability to argue, few interests outside of gaming, just overall nothing, a complete void of thinking.
How could...
a327ex.com › posts › authorship
Authorship isn't real - a327ex
...game becoming a cultural hit of such epic proportions that there are even shitty cheaply made anime about it - isn’t it interesting how...
a327ex.com › posts › 1 in 4
1 in 4 - a327ex
...it’s a good idea as a game developer to trust that process and its results, even as they manifest to you in seemingly...
a327ex.com › posts › snkrx log
SNKRX's post-release log - a327ex
...From a quick glance at how much other developers in similar tags update their games, most devs seem to be slower than one sizable...
a327ex.com › posts › lv99 lich
Lv.99 lich leaks secret hemisphere debucketing guide and oneshots millions - a327ex
...Let’s say you have a certain skill set at this point to develop a game and each part of that development requires development...