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coherent-labs.com › posts › what you need to know about…
Hummingbird as the only UI middleware for Nintendo Switch™
...how this whole ordeal started, it’s quite simple – we got a request from a prospective client whose game was to be developed for...
coherent-labs.com › powered by coherent labs › sea of thieves
Coherent Labs - Sea Of Thieves
...Excited as we were, we had to give the game a go. First, we had to choose our character. As you go along the...
coherent-labs.com › posts › take part in the games of g…
Games of Glory MOBA created with Coherent UI user interface engine
...position to help developers building the next generation of awesome games like GoG.
Why MOBA, why Games of Glory?
When asked how did they...
coherent-labs.com › posts › coherent ui gt vs unreal mo…
Unreal Motion Graphics VS Coherent GT - a performance comparison
...500 (unrealistic, but cool to look upon). Just to see how far we can take it:
We decided to remove Blueprints as a factor...
coherent-labs.com › posts › book review cryengine game …
Book review: CryENGINE Game Programming with C++, C#, and Lua - Coherent Labs
...The book starts by explaining the building blocks for making your gamehow to script your game visually using CryEngine’s flowgraph system and...
coherent-labs.com › posts › 4k ui and the future of gam…
4K modern UI design
...Furthermore, 4K gaming’s popularity is growing exponentially and it’s only a matter of time for the 4K systems to become affordable for...
coherent-labs.com › posts › unreal engine 4 user interf…
Unreal Engine Slate UI framework and the Coherent Labs UE4 plugin
...A sample on how to animate some UI properties with Slate can be seen on the Platformer game sample that comes with UE4 but...
coherent-labs.com › posts › hummingbird string interning
Hummingbird String Interning
...The most important thing is how to have quick comparisons as that is vital for the style solving process.
In a game engine where...
coherent-labs.com › posts › overview of modern volume r…
Overview of modern volume rendering techniques for games - Part I - Coherent Labs
...Destructibility (and of course constructability) is a property that game designers are actively seeking.
One way to achieve modifications of the meshes is to...
coherent-labs.com › posts › how is bad ux hurting your …
Bad UX - how is it hurting your monetization and what can you improve
...a free to play game. How could you make sure that the problems mentioned above will not appear in your game? Having a high...