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on coherent-labs.com...how this whole ordeal started, it’s quite simple – we got a request from a prospective client whose game was to be developed for...
...Excited as we were, we had to give the game a go. First, we had to choose our character. As you go along the...
...position to help developers building the next generation of awesome games like GoG.
Why MOBA, why Games of Glory?
When asked how did they...
Why MOBA, why Games of Glory?
When asked how did they...
...500 (unrealistic, but cool to look upon). Just to see how far we can take it:
We decided to remove Blueprints as a factor...
We decided to remove Blueprints as a factor...
...The book starts by explaining the building blocks for making your game – how to script your game visually using CryEngine’s flowgraph system and...
...Furthermore, 4K gaming’s popularity is growing exponentially and it’s only a matter of time for the 4K systems to become affordable for...
...A sample on how to animate some UI properties with Slate can be seen on the Platformer game sample that comes with UE4 but...
...The most important thing is how to have quick comparisons as that is vital for the style solving process.
In a game engine where...
In a game engine where...
...Destructibility (and of course constructability) is a property that game designers are actively seeking.
One way to achieve modifications of the meshes is to...
One way to achieve modifications of the meshes is to...
...a free to play game. How could you make sure that the problems mentioned above will not appear in your game? Having a high...