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on defold.com...But if a developer is looking for an engine to create a 2D game using a performant and small engine then Defold is a...
...become a very common way of monetizing web and mobile games and it has turned into a billion dollar industry. As a developer you...
...to use any third-party libraries or native extensions to create a game it has become a very common practice among developers to use...
...We are well aware that Defold is praised by many web game developers, and we are happy to see the success of Defold games...
...My old friend Alexey Gulev who is a wonderful game developer and now one part of the Defold engine team introduced me to the...
...Any native extension that is developed and added to a game project, either directly or through a Library Project, becomes part of the ordinary...
...to use any third-party libraries or native extensions to create a game it has become a very common practice among developers to use...
...the game loop. This can become a problem if loading large resources while playing sound, resulting in playback stutter. The solution is to do...
...When developing a cross platform game targeted for console it is recommended to design your game such that all file operations are asynchronous, regardless...
...world allocates a fair amount of memory.
Tells the physics engine how to scale the physics worlds in relation to the game world for...
Tells the physics engine how to scale the physics worlds in relation to the game world for...