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docs.godotengine.org › en › stable › tutorials
Ray-casting — Godot Engine (stable) documentation in English
...in game development is casting a ray (or custom shaped object) and checking what it hits. This enables complex behaviors, AI, etc. to take...
docs.godotengine.org › en › latest › tutorials
Ray-casting — Godot Engine (latest) documentation in English
...in game development is casting a ray (or custom shaped object) and checking what it hits. This enables complex behaviors, AI, etc. to take...
docs.godotengine.org › en › stable › community
Ways to contribute — Godot Engine (3.6) documentation in English
...become more mainstream.
Make games. It's no secret that, to convince new users and especially the industry at large that Godot is a...
docs.godotengine.org › en › stable › tutorials
Introducing XR tools — Godot Engine (stable) documentation in English
...developed a toolkit called Godot XR Tools that implements many of the basic mechanics found in XR games, from locomotion to object interaction to...
docs.godotengine.org › en › stable › about
Frequently asked questions — Godot Engine (stable) documentation in English
...Check the Multiple resolutions tutorial on how to achieve this.
Determine a minimum resolution and then decide if you want your game to stretch...
docs.godotengine.org › en › latest › about
Frequently asked questions — Godot Engine (latest) documentation in English
...Check the Multiple resolutions tutorial on how to achieve this.
Determine a minimum resolution and then decide if you want your game to stretch...
docs.godotengine.org › en › stable › tutorials
Vector math — Godot Engine (stable) documentation in English
...to becoming a strong game developer.
Note
This tutorial is not a formal textbook on linear algebra. We will only be looking at how...
docs.godotengine.org › en › latest › tutorials
Vector math — Godot Engine (latest) documentation in English
...to becoming a strong game developer.
Note
This tutorial is not a formal textbook on linear algebra. We will only be looking at how...
docs.godotengine.org › en › stable › tutorials
Large world coordinates — Godot Engine (stable) documentation in English
...You can center each level portion around the world origin to avoid precision issues without a performance penalty.
Open world games with a playable...
docs.godotengine.org › en › latest › tutorials
Large world coordinates — Godot Engine (latest) documentation in English
...You can center each level portion around the world origin to avoid precision issues without a performance penalty.
Open world games with a playable...