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gamua.com › blog › 2019 › 12
Flox is phasing out - a Post Mortem
...Flox – the no-fuzz Game Backend
Back in 2012, my friend Holger and I made a big step: we decided to become independent and...
gamua.com › blog › 2016 › 09
Starling 2.1
...Here’s an example of what is possible; notice how seamless the text scales from a small to a very big size!
What’s...
gamua.com › blog › 2019 › 04
Starling 2.5
...to become independent. Actually, I still can’t believe my luck – what a privilege I’ve had, to get the chance of creating a...
gamua.com › blog › 2020 › 02
Starling 2.6
...an introduction) of a revenue model. However, the pricing model seems really fair to me, especially since small developers can still use the SDK...
gamua.com › starling › tools
Starling Tools - The Cross Platform Game Engine
...Game Development Tools
This package is designed to give you a discounted way to get access to the most common extensions used for game...
gamua.com › blog › 2012 › 03
The Big Sparrow Tutorial for Beginners
...ActionScript brings a lot to the table when it comes to 2D application and games development and what it may lack in performance it...
gamua.com › blog › 2015 › 07
Starling 1.7
...out a warning if you forget to do so.
Canvas & Polygon
“This mask feature looks really nice”, you might say, “but how the heck...
gamua.com › blog › 2018 › 05
Starling 2.4
Starling 2.4
Daniel Sperl on May 31, 2018Summer is coming to the northern hemisphere, and it has become kind of a ritual to...