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howtomarketagame.com › 2024 › 08 › 26
How to cross promote under the new Steam Rules – How To Market A Game
...It becomes very tricky to add a “wishlist new game” button to old games. But, once you add the remote-controlled widget to all...
howtomarketagame.com › 2023 › 05 › 30
Respect player’s time by making longer games – How To Market A Game
...The graphics and quality levels are AAA level but the developers had to have a shorter game to compensate.
Stray
- Game length: LOW
- Graphics...
howtomarketagame.com › 2022 › 10 › 17
How Dome Keeper Achieved A Million Dollar Launch – How To Market A Game
...You have to release a bunch of games. Look at how many the Bippinbits team made despite not all of them becoming super popular...
howtomarketagame.com › 2024 › 11 › 13
How do you promote a game before Steam Next Fest? – How To Market A Game
...Curious, I graphed the number of words developers used to describe their marketing during Next Fest. Each blue bar is a different game. The...
howtomarketagame.com › 2024 › 10 › 07
What Jonas Tyroller’s Games reveal about the Steam Algorithm – How To Market A Game
...am launching a new survey trying to see how different games performed in the discovery queue. If you have released a game (both Early...
howtomarketagame.com › 2024 › 01 › 01
What I learned in 2023 – How To Market A Game
...game development
How to market a multiplayer, the Battlebit Remastered story
John Romero on his book Doom Guy and developing games at a small...
howtomarketagame.com › 2023 › 08 › 21
Estimating Early Access success – How To Market A Game
...to at least give you an idea of how much a game sells.
But when I looked at the 13 games from developers who...
howtomarketagame.com › 2023 › 07 › 03
How to market a multiplayer, the Battlebit Remastered story – How To Market A Game
...about how multiplayer games are “way more difficult to reach and persist at than a lot of people think.”
I asked the developer about...
howtomarketagame.com › 2023 › 10 › 02
14 Reasons why every indie game developer should make at least one horror game – How To Market A Game
...become a successful horror game creator.
Halloween is a magic period because you can explore an alternative version of yourself to see how it...
howtomarketagame.com › 2021 › 10 › 17
How Choo-Choo Charles earned 90,000 wishlists in 2 weeks – How To Market A Game
...The developer shared this story and numbers on the official How To Market A Game Discord. You should give him a follow here on...