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scratchapixel.com › lessons › mathematics physics for com… › monte carlo methods in prac…
Monte Carlo Methods in Practice
...Generating random numbers is a prerequisite to using any of the Monte Carlo methods in a computer program. So how do you generate random...
scratchapixel.com › lessons › 3d basic rendering › introduction to lighting
Introduction to Lighting
...As the temperature increases, it becomes "cooler" and moves towards blue tones. This effect and how to calculate the color as a function of...
scratchapixel.com › lessons › 3d basic rendering › rendering 3d scene overview
Rendering an Image of a 3D Scene
...However, if you use rasterization, how do you gather that information? It's a common misconception that ray-tracing is necessary to simulate indirect...
scratchapixel.com › lessons › 3d basic rendering › introduction to lighting
Introduction to Lighting
...generating samples according to a specific probability distribution function. Through these examples, you have hopefully developed an intuitive understanding of how this works. Don...
scratchapixel.com › lessons › mathematics physics for com… › geometry
Geometry
...With this knowledge, we've established how to create a two-dimensional Cartesian coordinate system and how to define the coordinates of a 2D...
scratchapixel.com › lessons › 3d basic rendering › perspective and orthographi…
The Perspective and Orthographic Projection Matrix
...Note that not all tools provide you with the ability to use a physical camera model. Sometimes, all you have to control how much...
scratchapixel.com › lessons › 3d basic rendering › cam nav controls
Camera Navigation Controls
...to move a 3D object or navigate through a 3D scene, such as a video game level, should be self-evident.
But how do...