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...exported to work in other game engines like Godot or in general 3D applications like Blender, check the guides below. There are some repeats...
...Terrain Generation: Creating a Test Environment
Chapter 5: Navigation and Functionality
Chapter 6: Cursor Control
Chapter 7: Action Objects
Chapter 8: Managing State
Chapter 5: Navigation and Functionality
Chapter 6: Cursor Control
Chapter 7: Action Objects
Chapter 8: Managing State
...Oh, and LINQ, generics, anonymous methods and various other “new” language features are pretty great.
It’s cons? Probably the biggest is, it’s...
It’s cons? Probably the biggest is, it’s...