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doc.photonengine.com › quantum › current › manual
Quantum 3 - Frames | Photon Engine
Frames
Introduction
Quantum's predict-rollback architecture allows to mitigate latency. Quantum always rolls-back and re-simulates frames. It is a necessity for...
doc.photonengine.com › fusion › v1 › manual
Fusion 1 - State Transfer | Photon Engine
...State Transfer Primer
The term "state-transfer" refers to how the game state is distributed to all clients. In a state transfer architecture, the...
doc.photonengine.com › pun › v1 › demos and tutorials
Pun 1 - 3rd Party Tutorials | Photon Engine
...About Making Multiplayer Games
- 1500 Archers, architecture, implementation and lessons learned creating the multiplayer code for Age of Empires 1 & 2 games. Old but...
doc.photonengine.com › pun › current › demos and tutorials
Pun 2 - 3rd Party Tutorials | Photon Engine
...About Making Multiplayer Games
- 1500 Archers, architecture, implementation and lessons learned creating the multiplayer code for Age of Empires 1 & 2 games. Old but...
doc.photonengine.com › fusion › current › manual
Fusion 2 - Host Migration API | Photon Engine
...architectures; one of which is the Client Hosted topology - also called HostMode
in Fusion. HostMode
means one of the clients in the game session...
doc.photonengine.com › fusion › v1 › manual
Fusion 1 - Host Migration API | Photon Engine
...architectures; one of which is the Client Hosted topology - also called HostMode
in Fusion. HostMode
means one of the clients in the game session...
doc.photonengine.com › fusion › current › game samples
Fusion 2 - Overview | Photon Engine
Overview
The Simple FPS game is a first-person shooter designed to provide an entry-level game sample with a straightforward code structure. Its...
doc.photonengine.com › quantum › current › manual
Quantum 3 - Input | Photon Engine
Input
Introduction
Input is a crucial component of Quantum's core architecture. In a deterministic networking library, the output of the system is fixed...
doc.photonengine.com › server › current › getting started
Server 5 - Photon Server Intro | Photon Engine
Photon Server Intro
Photon is an on-premises real-time socket server and cross-platform multiplayer game development framework that is extremely fast and...
doc.photonengine.com › fusion › current › addons
Fusion 2 - Overview | Photon Engine
Overview
Level
ADVANCED
Photon Fusion excels in transmitting relevant game data to players and provides base API for Area of Interest. The Interest Management...