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gbstudiocentral.com › author › retrofaith
Retro Faith, Author at GB Studio Central
...Cairn’s developer, Yliader, discusses their experiences devloping games in GB Studio.
Chris Totten discusses the influences of architecture, game design, and development history...
gbstudiocentral.com › spotlight › usurper ghoul
Usurper Ghoul | GB Studio Central
Usurper Ghoul is another example of how GB Studio has become a beacon for many artists to explore the world of Game Development. Evan...
gbstudiocentral.com › tips › zen and the art of retro le…
Zen and the Art of Retro Level Design in “Kudzu” | GB Studio Central
Christ Totten is a game developer and professor trained in architecture who released An Architectural Approach to Level Design in 2019. His latest work...
gbstudiocentral.com › tips › understanding gbvm
Understanding GBVM | GB Studio Central
...reasons, the Game Boy is a very limited system when it comes to performance, and we must always remember that.
VM Architecture Overview
This...
gbstudiocentral.com › news › tinkering with toxa vol 1
Tinkering with Toxa - Vol 1 | GB Studio Central
...that due to the 8-bit architecture, 256 tiles is the absolute limit for any background in game. If you use text on screen...
gbstudiocentral.com › interviews › gaming and neurodiversity
Gaming and Neurodiversity | GB Studio Central
...We spoke about our experiences raising neurodiverse children, and using multiple forms of media, including gaming, as a tool to help foster relationships and...