Found 276 results across 59 sites for

line

of

sight

playtechs.blogspot.com › 2007 › 03 › introduction.html
PlayTechs: Programming for fun: Introduction
...portal line of sight for grid-based games (i.e. Roguelikes).
Monday, March 5, 2007
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pcg.wikidot.com › pcg games:plague
Plague - Procedural Content Generation Wiki
...Currently under development, Plague already features procedural level generation, cellular automata modelling for physical effects, a 2D physics engine, AI and line of sight...
docs.flatredball.com › flatredball › tutorials › top down entity
Enemy Pathfinding | FlatRedBall
...To enable line of sight pathfinding, the TopDownAiInput must have two additional pieces of information:
The width of the collision. This is needed because...
docs.luanti.org › for creators › api › classes
Raycast | Luanti Documentation
...Starting position of the line (“segment”) of sightpos2
-{type-vector}
: Ending position of the line (“segment”) of sight
Returns:
free_sight
cynthiamcmahon.ca › blog › 2020 › 11
Weekly Game Jam 173 Update – Game Programming Adventures
...I’m hoping that I can manage to pull that off tomorrow and implement line of sight rather than revealing the whole map.
I...
quakewiki.org › wiki › checkclient
checkclient - Quake Wiki
...This uses the PVS to check visible players meaning an actual line of sight won't be guaranteed and should be tested against.
Warning...
springrts.com › wiki › AI:Development:TheMaps
AI:Development:TheMaps - Spring
...32x32)
- ResourceMapRaw - 1/2 the size of the HeightMap (ex: 128x128)
LosMap
The map of Line-of-sight has a granularity that is specified...
github.com › id Software › DOOM
GitHub - id-Software/DOOM: DOOM Open Source Release
...The movement and line of sight checking against the lines is one of the bigger misses that I look back on. It is messy...
docs.o3de.org › docs › api › gems
Open 3D Engine Multiplayer Gem API Reference: Multiplayer::IFilterEntityManager Class Reference
...entities sent to a client, for example "fog of war" or "out of line of sight" anti-cheating mechanic by omitting information clients should...
manual.gamemaker.io › monthly › en › GameMaker Language
dot_product
...One of the simplest ways to do this is to generate a simple "line of sight" check for an enemy in, say, a platform...