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...losTypes = {
[los = boolean,]
[radar = boolean,]
[prevLos = boolean,]
[contRadar = boolean]
[los = boolean,]
[radar = boolean,]
[prevLos = boolean,]
[contRadar = boolean]
...Example: /give 10 corkrog 3 - gives team 3 10 corkrogs. /GlobalLOS (synced) Enables/Disables global line-of-sight, which makes the whole map permanently...
...Because of batching delay, it may have left LOS already when the message is processed, and an attempt to get further info about the...
...For completeness, some examples of things you (currently) can't do:
- control the ground LOS - but you can set the los status of units...
- control the ground LOS - but you can set the los status of units...
...The manager in LuaUI starts FXs everytime an new unit gets finished or an enemy unit enters the LOS, so those FX only vanish...
...LOS Colors
Spring.SetLosViewColors
( table always = {r,g,b},
table LOS = {r,g,b},
table radar = {r,g,b},
Spring.SetLosViewColors
( table always = {r,g,b},
table LOS = {r,g,b},
table radar = {r,g,b},
...You should set piecenum to a piece of the model; LOS is traced from the here to the target to see if the weapon...
...The Slashers weapon has been replaced by the weapon of the Rocko, and line-of-sight has been reduced to 400.
- Pillager (T2 artillery...
- Pillager (T2 artillery...
...For units that are radar blips, you may want to check if they are in los, as GetUnitDefID() will still return true if they...
...string tooltip
LOS Colors
Spring.GetLosViewColors
( )
return: table always = {r,g,b}, table LOS = {r,g,b}, table radar = {r,g,b}, table jam...
LOS Colors
Spring.GetLosViewColors
( )
return: table always = {r,g,b}, table LOS = {r,g,b}, table radar = {r,g,b}, table jam...