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Mixed reality (with local multiplayer)
Overview
This sample demonstrates how to setup a project to allow:
- colocalized multiplayer, with Meta shared spatial anchors integration...
Overview
This sample demonstrates how to setup a project to allow:
- colocalized multiplayer, with Meta shared spatial anchors integration...
VR Training
Overview
The VR Training sample is provided with full source code and demonstrates how Fusion can be used to create a multiplayer...
Overview
The VR Training sample is provided with full source code and demonstrates how Fusion can be used to create a multiplayer...
...Overview
Photon is a development framework to build real-time multiplayer games and applications for various platforms.
It consists of a Server SDK and...
Photon is a development framework to build real-time multiplayer games and applications for various platforms.
It consists of a Server SDK and...
...Mobile Quality
Mobile games with online multiplayer are popular but can be challenging due to mobile devices' limited capabilities and wireless connection.
- Fusion - Shared...
Mobile games with online multiplayer are popular but can be challenging due to mobile devices' limited capabilities and wireless connection.
- Fusion - Shared...
Overview
Introduction
Bots for Single player, Local & Online Multiplayer
Bots can be tremendously important for the success of a multiplayer game.
While they can...
Introduction
Bots for Single player, Local & Online Multiplayer
Bots can be tremendously important for the success of a multiplayer game.
While they can...
...C#
SessionRunner.Arguments sessionRunnerArguments = new SessionRunner.Arguments {
RunnerFactory = QuantumRunnerUnityFactory.DefaultFactory,
GameParameters = QuantumRunnerUnityFactory.CreateGameParameters,
ClientId = client.UserId,
SessionRunner.Arguments sessionRunnerArguments = new SessionRunner.Arguments {
RunnerFactory = QuantumRunnerUnityFactory.DefaultFactory,
GameParameters = QuantumRunnerUnityFactory.CreateGameParameters,
ClientId = client.UserId,
...reordered when running the simulation outside of Unity using the .NET framework (e.g. for replays) under certain prerequisites (a nested struct uses an...
...Quantum Unity Framework
Why is the Game scene not loading when starting the game via the demo menu?
When the AppId is rejected by...
Why is the Game scene not loading when starting the game via the demo menu?
When the AppId is rejected by...