Showing results for

player

movement

on bevy.org
bevy.org › news › bevy 0 10
Bevy 0.10
...app.add_system(
move_player
.in_set(MoveSet::Player)
.in_set(PhysicsSet::Movement)
)
bevy.org › news › bevy 0 15
Bevy 0.15
...#[derive(Bundle)]
struct PlayerBundle {
player: Player,
team: Team,
sprite: Sprite,
bevy.org › news › bevy 0 14
Bevy 0.14
...u8,
}
#[derive(Event)]
struct PlayerDeath;
#[derive(Component)]