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docs.gamedevspice.com › rtsengine › manual › 06 Combat
Setup Close-Range Melee Unit Attack | Unity RTS Engine Documentation
...Instead we will search the RTS Engine -> Core -> Movement -> Formations path within the Project tab and we will find two movement formation type assets...
docs.gamedevspice.com › rtsengine › manual › 03 Units
Setup Unit Creator | Unity RTS Engine Documentation
...In the Add Movement Task tutorial, we went through creating an Entity Component Task UI asset which defines data required to draw a movement...
docs.gamedevspice.com › rtsengine › manual › 11 Additional
Setup Tasks Queue | Unity RTS Engine Documentation
Setup Tasks Queue
A tasks queue allows the local player to hold down a key, launch commands on an entity without them taking effect...
docs.gamedevspice.com › rtsengine › manual › 08 Modules
Mobile Controls Module | Unity RTS Engine Documentation
...Two finger touches that move in a circular motion to trigger a positive or negative rotation.
- Local player faction building placement:
- Touch support for...
docs.gamedevspice.com › rtsengine › manual › 04 Placing Buildings
Building Placement Manager | Unity RTS Engine Documentation
...Local Player Faction Building Placement
The following properties in the inspector are specific to the local player's faction building placement.
1. General Properties...
docs.gamedevspice.com › rtsengine › manual › 03 Units
Add Unit to Map | Unity RTS Engine Documentation
...Select the Game Manager object and expand the player's faction slot (it is the one where the Is Local Player field is enabled...
docs.gamedevspice.com › rtsengine › manual › 05 Resources
Enable Resource Drop Off | Unity RTS Engine Documentation
...Configure Drop Off Target (Building)
In the same scene, select the local player faction's tutorial_building instance.
Under its building_components child object, add the...
docs.gamedevspice.com › rtsengine › manual › 08 Modules
Fog Of War Module | Unity RTS Engine Documentation
...Always visible post after discovery by local player? As soon as the entity is visible to the player, it will not be hidden again...
docs.gamedevspice.com › rtsengine › manual › 08 Modules
Basic NPC Module | Unity RTS Engine Documentation
...FIX sending in attack, movement and defense commands to units in the NPCUnitBehaviourManager component by flagging them as player commands in order to bypass...
docs.gamedevspice.com › rtsengine › manual › 03 Units
Create New Unit | Unity RTS Engine Documentation
...We will get back to this when we go through the movement setup of the unit.
The Entity tab of the Unit component should...