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...Instead we will search the RTS Engine -> Core -> Movement -> Formations path within the Project tab and we will find two movement formation type assets...
...In the Add Movement Task tutorial, we went through creating an Entity Component Task UI asset which defines data required to draw a movement...
Setup Tasks Queue
A tasks queue allows the local player to hold down a key, launch commands on an entity without them taking effect...
A tasks queue allows the local player to hold down a key, launch commands on an entity without them taking effect...
...Two finger touches that move in a circular motion to trigger a positive or negative rotation.
- Local player faction building placement:
- Touch support for...
- Local player faction building placement:
- Touch support for...
...Local Player Faction Building Placement
The following properties in the inspector are specific to the local player's faction building placement.
1. General Properties...
The following properties in the inspector are specific to the local player's faction building placement.
1. General Properties...
...Select the Game Manager object and expand the player's faction slot (it is the one where the Is Local Player field is enabled...
...Configure Drop Off Target (Building)
In the same scene, select the local player faction's tutorial_building instance.
Under its building_components child object, add the...
In the same scene, select the local player faction's tutorial_building instance.
Under its building_components child object, add the...
...Always visible post after discovery by local player? As soon as the entity is visible to the player, it will not be hidden again...
...FIX sending in attack, movement and defense commands to units in the NPCUnitBehaviourManager component by flagging them as player commands in order to bypass...
...We will get back to this when we go through the movement setup of the unit.
The Entity tab of the Unit component should...
The Entity tab of the Unit component should...