Showing results for
on docs.monogame.net...is held down, the movement speed increases by 1.5
// and the gamepad vibrates as feedback to the player.
float speed = MOVEMENT_SPEED;
if (gamePadOne...
// and the gamepad vibrates as feedback to the player.
float speed = MOVEMENT_SPEED;
if (gamePadOne...
...The
gameWorldRotation
andZoom
variables are used for player control. This functionality is added later.This render code is designed for only those models with...
gameWorldRotation
andZoom
variables are used for player control. This functionality is added later.This render code is designed for only those models with...
...is held down, the movement speed increases by 1.5
// and the gamepad vibrates as feedback to the player.
float speed = MOVEMENT_SPEED;
if (gamePadOne...
// and the gamepad vibrates as feedback to the player.
float speed = MOVEMENT_SPEED;
if (gamePadOne...