Showing results for

player

movement

on johanhelsing.studio
johanhelsing.studio › posts › evaporate post mortem
evaporate - devlog and post mortem
...Heck, even no player controls. I'd originally planned to join the 48-hour compo version of the jam, and it was pretty clear...
johanhelsing.studio › posts › dice another day jam devlog
dice another day - jam devlog
...That would immediately make an invalid die (fail state), which is virtually blocking the player the same way walls would have.
I then wrote...