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player

movement

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construct.net › en › make games › manuals
Behavior reference - Construct 3 Documentation
...Custom controls
By default, user-controlled movement behaviors use a standard set of controls (usually based around the arrow keys). To change these, disable...
construct.net › en › tutorials › delta time framerate 2
Delta-time and framerate independence - Free Tutorial
...This means behaviors are affected, and any movement using dt
. If you don't use dt
in your movement calculations (like the first event...
construct.net › en › tags › en
Delete
...Below is my code for handling player movement where if the player draws a line from a RedUnit it follows it and then destroys...
construct.net › en › free online games › proxy wars sources 801
Proxy Wars - With Sources - Free Addicting Game
Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with...
construct.net › en › make your own game
How to Make Your Own Game - Construct 3
...We now need to add a behaviour to the player. Behaviours dictate how objects in your game behave! Select your player, and in the...
construct.net › en › tutorials › beginners guide construct 1
Finishing up - Beginner's guide to Construct 3
...Finally, let's have the game end if the goblins touch the player.
Condition: Goblin►On collision with another object►Player
Action: Player►Destroy...
construct.net › en › tutorials › beginners guide construct 1
More game logic - Beginner's guide to Construct 3
...object action in Player, which creates a new instance of an object at the same position and angle. The Bullet movement we added earlier...
construct.net › en › tutorials › beginners guide construct 1
Adding events - Beginner's guide to Construct 3
...The list of actions available in the Player object appears:
Notice how the player's 8-direction movement behavior has its own actions. We...
construct.net › en › forum › newest
Newest Topics - Construct Forum
...8-direction
behaviours
how-do-i
movement
8
construct.net › en › construct 2 › manuals
Gamepad - Construct 2 Documentation
...This is the recommended value to ensure even ageing controllers with highly erratic input do not cause unintended player movement.
Gamepad conditions
- Gamepads are...