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on www.rpgmakerweb.com...the huge tanks of water! Layer the tank tiles over the water A1 tiles to create coral-filled aquariums with subtle movements that are...
...30+ building and room interiors also make it easy to create little areas to reward your players who check every alley and unlock every...
...Using the Terrain to Guide Player Movement. Step 25: Using the Generate Dungeon Function.
Level 11
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Step 26: Quick Event Creation - Treasure Chest. Step...
Level 11
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Step 26: Quick Event Creation - Treasure Chest. Step...
...Next, I always start my cutscenes with a fade out, so that I can do background processing before the player sees anything. This is...
...Using the Terrain to Guide Player Movement. Step 25: Using the Generate Dungeon Function.
Level 11
-
Step 26: Quick Event Creation - Treasure Chest. Step...
Level 11
-
Step 26: Quick Event Creation - Treasure Chest. Step...