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Using the scene graph
Overview of scene management capabilities.
The scene graph provides a way to hierarchically manage your objects, their transformation, animation and...
Overview of scene management capabilities.
The scene graph provides a way to hierarchically manage your objects, their transformation, animation and...
...Dual Quaternion Scene Graph
While conventional scene graphs are implemented using matrices, Wonderland Engine’s scene graph uses dual quaternions.
Dual quaternions require only...
While conventional scene graphs are implemented using matrices, Wonderland Engine’s scene graph uses dual quaternions.
Dual quaternions require only...
...This update includes some improvements and fixes for some minor bugs of the 6.0 release:
– Better selection indication
Selection highlighting in the scene...
– Better selection indication
Selection highlighting in the scene...
...Scene graph APIs
- getParent()
- Return the parent
IWorldInstance
of this instance in the scene graph hierarchy if any, else null
- getParent()
- Return the parent
IWorldInstance
of this instance in the scene graph hierarchy if any, else null
...Features
- Dialog System
- VNM Script
- Scene Backgrounds
- Dialog Scenes
- Dialog System
- VNM Script
- Scene Backgrounds
- Dialog Scenes
...FlaxEngine.CSharp.dll
Syntax
public interface ISceneEditingContext
Properties
Selection
Syntax
public interface ISceneEditingContext
Properties
Selection
...In the code above, we only added your scene node to the scene graph. We'll implement the scene node later and explain everything...
...Oxygine isn't low level 2D framework and in addition to this it provides own scene graph.
You could create Sprite, set position and...
You could create Sprite, set position and...
...If we had a scene bag and not a scene graph, that would be it, and life would be simple.
However, most scene graphs...
However, most scene graphs...
...What
Under this proposal, the rendering code should get a complete overhaul and moved into a Scene Graph. Allowing to replace the old code...
Under this proposal, the rendering code should get a complete overhaul and moved into a Scene Graph. Allowing to replace the old code...