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scene graph

on ogrecave.github.io
ogrecave.github.io › ogre › api › 13
OGRE: Ogre::Node Class Reference
Class representing a general-purpose node an articulated scene graph. More...
#include
Class representing a general-purpose node an articulated scene graph...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::LodListener Class Reference
...It is important not to modify the scene graph during rendering, so, for each event, there are two methods, a prequeue method and a...
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::Node Class Reference
Class representing a general-purpose node an articulated scene graph. More...
#include
Class representing a general-purpose node an articulated scene graph...
ogrecave.github.io › ogre › api › 13
OGRE: Ogre::PCZSceneManager Class Reference
...Update Scene Graph (does several things now)
Recurses through the PCZTree determining which nodes are visible.
Alerts each unculled object, notifying it that it...
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::PCZSceneManager Class Reference
...Update Scene Graph (does several things now)
Recurses through the PCZTree determining which nodes are visible.
Alerts each unculled object, notifying it that it...
ogrecave.github.io › ogre › api › latest
OGRE: DotScene Overview
...Class representing a node in the scene graph.
Definition OgreSceneNode.h:61
virtual SceneNode * createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion...
ogrecave.github.io › ogre › api › 13
OGRE: DotScene Overview
...Class representing a node in the scene graph.
Definition: OgreSceneNode.h:61
virtual SceneNode * createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion...
ogrecave.github.io › ogre › api › 13
OGRE: Ogre::MovableObject Class Reference
...this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
Internal method called to notify the object...
ogrecave.github.io › ogre › api › 1.12
OGRE: Ogre::MovableObject Class Reference
...this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
Internal method called to notify the object...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::SceneManager Class Reference
...Mutex to protect the scene graph from simultaneous access from multiple threads.
If you are updating the scene in a separate thread from the...