Showing results for

scene graph

on pixijs.com
pixijs.com › blog › tags › improvements
3 posts tagged with "Improvements" | PixiJS
...Control the rendering order of objects independently of their scene graph hierarchy.
- GIF Support: Load and manipulate animated GIFs with playback controls.
- Three.js...
pixijs.com › blog › pixi v8 beta
PixiJS v8 Beta! 🎉 | PixiJS
...v7 approach:
- Traverse the scene graph and make sure all the transforms are correct
- Traverse the scene graph a second time and do the...
pixijs.com › blog › 8.7.0
PixiJS Update - v8.7.0 | PixiJS
...Control the rendering order of objects independently of their scene graph hierarchy.
- GIF Support: Load and manipulate animated GIFs with playback controls.
- Three.js...
pixijs.com › 8.x › guides › components
Sprite | PixiJS
...Each Sprite contains a Texture to be drawn, along with all the transformation and display state required to function in the scene graph.
import...
pixijs.com › 8.x › guides › components
HTML Text | PixiJS
HTML Text
HTMLText
enables styled, formatted HTML strings to be rendered as part of the PixiJS scene graph. It uses an SVG
to...
pixijs.com › 8.x › guides › getting started
Introduction | PixiJS
...What Makes PixiJS Special
At its core, PixiJS simplifies the complexities of rendering by providing:
- A robust scene graph to manage and render objects...
pixijs.com › 8.x › guides › components
Culler Plugin | PixiJS
...tilemaps, world views)
- Optimizing render performance without restructuring your scene graph
Usage
const app = new Application();
await app.init({
pixijs.com › 8.x › guides › components
Container | PixiJS
Container
The Container
class is the foundation of PixiJS's scene graph system. Containers act as groups of scene objects, allowing you to build...
pixijs.com › 7.x › guides › components
Containers | PixiJS
...Masking
Another common use for Container objects is as hosts for masked content. "Masking" is a technique where parts of your scene graph are...
pixijs.com › 7.x › guides › basics
Getting Started | PixiJS
...We'll get into the details of how the scene graph works in a later guide, but for now all you need to know...