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on godot-rust.github.io
godot-rust.github.io › docs › gdext › master
Node2D in godot::classes - Rust
...u32)
pub fn get_visibility_layer(&self) -> u32
pub fn set_visibility_layer_bit(&mut self, layer: u32, enabled: bool)
pub fn get_visibility_layer_bit(&self, layer: u32) -> bool
pub fn...
godot-rust.github.io › docs › gdext › master
CanvasItem in godot::classes - Rust
...u32)
pub fn get_visibility_layer(&self) -> u32
pub fn set_visibility_layer_bit(&mut self, layer: u32, enabled: bool)
pub fn get_visibility_layer_bit(&self, layer: u32) -> bool
pub fn...