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...It will henceforth be referred to as a layer.
Constructs a new object layer, which can be added to a TileMap.
The asset this...
Constructs a new object layer, which can be added to a TileMap.
The asset this...
...Constructs a new tile layer, which can be added to a TileMap.
The asset this object is part of, or null
.
Height of the...
The asset this object is part of, or null
.
Height of the...
...output layers have properties
- Scripting: Added
Object.setColorProperty
andObject.setFloatProperty
(#3423) - Scripting: Added
- Scripting: Added
Object.setColorProperty
andObject.setFloatProperty
(#3423) - Scripting: Added
...Scripts can now open file dialogs and edit tile layers using terrain. Also, a Geometry interface was added with functions to obtain points on...
...tileMap.macro((visible ? "Show" : "Hide") + " Selected Layers", function() {
tileMap.selectedLayers.forEach(function(layer) {
layer.visible = visible
})
})
tileMap.selectedLayers.forEach(function(layer) {
layer.visible = visible
})
})
...Made TileMap coordinate conversion functions always work (#3054)
- tBIN plugin: Convert ‘color’, ‘object’ and ‘file’ properties on save
- Python plugin: Added Layer.offset and...
- tBIN plugin: Convert ‘color’, ‘object’ and ‘file’ properties on save
- Python plugin: Added Layer.offset and...
...Added support for layer tint color
- Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724)
- Scripting: Added coordinate conversion to TileMap
- Scripting...
- Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724)
- Scripting: Added coordinate conversion to TileMap
- Scripting...
...Added support for layer tint color
- Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724)
- Scripting: Added coordinate conversion to TileMap
- Scripting...
- Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724)
- Scripting: Added coordinate conversion to TileMap
- Scripting...