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voxel

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nickmcd.me › category › c
C++ – Nick's Blog
...GPU Acceleration
An Efficient Data Structure for 3D Multi-Layer Terrain and Erosion Simulation
High Performance Voxel Engine: Vertex Pooling
Clustered Convection for Procedural...
nickmcd.me
Nick's Blog – Projects in Math, Science and Programming
...GPU Acceleration
An Efficient Data Structure for 3D Multi-Layer Terrain and Erosion Simulation
High Performance Voxel Engine: Vertex Pooling
Clustered Convection for Procedural...
nickmcd.me › 2022 › 04 › 15
An Efficient Data Structure for 3D Multi-Layer Terrain and Erosion Simulation – Nick's Blog
...Vertex pooling was originally written for use with a voxel engine but can be seamlessly applied to terrain rendering.
Multi-Layer Multi-Erosion
The...
nickmcd.me › 2019 › 10 › 28
Task-Bots: Now in full 3D – Nick's Blog
...This is a follow-up post to Homebrew Voxel Engine, in which I briefly describe my implementation of an OpenGL based voxel engine as...
nickmcd.me › 2019 › 10 › 30
Markov Chains for Procedural Buildings – Nick's Blog
...The results will be used in my voxel engine so task-bots can build buildings and then towns. Example at the very bottom!
The...