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scene graph

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docs.panda3d.org › 1.10 › python › index
Panda3D Manual — Panda3D Manual
...of how to operate the various classes.
- Programming with Panda3D
- The Scene Graph
- Animated Models
- The Configuration File
docs.panda3d.org › 1.10 › cpp › index
Panda3D Manual — Panda3D Manual
...of how to operate the various classes.
- Programming with Panda3D
- The Scene Graph
- Animated Models
- The Configuration File
docs.panda3d.org › 1.10 › python › programming
Compute Shaders — Panda3D Manual
...Usually, you would do this by creating a ComputeNode
object, which is
inserted into the scene graph. When Panda3D encounters one of these nodes...
docs.panda3d.org › 1.10 › python › reference
Loader — Panda3D Manual
...istream) PandaNode ï
Attempts to read a bam file from the indicated stream and return the scene graph defined there.
- loadSync(filename: Filename, options...
docs.panda3d.org › 1.10 › cpp › programming
Compute Shaders — Panda3D Manual
...Usually, you would do this by creating a ComputeNode
object, which is
inserted into the scene graph. When Panda3D encounters one of these nodes...
docs.panda3d.org › 1.10 › cpp › reference
CardMaker — Panda3D Manual
...in the 2-d scene graph.
Inheritance diagram
-
explicit CardMaker(std::string const &name)ï
-
docs.panda3d.org › 1.10 › cpp › programming
The Shader Generator — Panda3D Manual
...One easy way to do this is to call
set_color_off()
(that is, turn off scene graph color, and let
vertex color be visible). In...
docs.panda3d.org › 1.10 › python › programming
The Shader Generator — Panda3D Manual
...One easy way to do this is to call
NodePath.setColorOff()
(that is, turn off scene graph color, and let
vertex color be visible...
docs.panda3d.org › 1.10 › python › programming
Asynchronous Loading — Panda3D Manual
...Panda3Dâs scene graph is thread-safe and can safely handle model operations from any thread. See the Threading page for more details.
One thing...
docs.panda3d.org › 1.10 › python › programming
Multi-Part Actors — Panda3D Manual
...After calling attach()
, the stacked part
will inherit the animation from the attachment joint, by virtue of the scene
graph
relationship.
Animationï