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on docs.godotengine.orgMultiple resolutions
The problem of multiple resolutions
Developers often have trouble understanding how to best support multiple resolutions in their games. For desktop and...
The problem of multiple resolutions
Developers often have trouble understanding how to best support multiple resolutions in their games. For desktop and...
...As an example, Steam shows that the most common primary display resolution is 1920×1080, so a sensible approach is to develop a game...
...Link to the license
The Godot Engine developers consider that a link to godotengine.org/license
in your game documentation or credits would be...
The Godot Engine developers consider that a link to godotengine.org/license
in your game documentation or credits would be...
...It's good to become familiar with it in order to expand your horizons as a game developer.
The basic idea is that you...
The basic idea is that you...
...Link to the license
The Godot Engine developers consider that a link to godotengine.org/license
in your game documentation or credits would be...
The Godot Engine developers consider that a link to godotengine.org/license
in your game documentation or credits would be...
...It's good to become familiar with it in order to expand your horizons as a game developer.
The basic idea is that you...
The basic idea is that you...
...this is called a race condition. Before you use threads, make sure you understand the dangers and how to try and prevent these race...
...this is called a race condition. Before you use threads, make sure you understand the dangers and how to try and prevent these race...
...Avoiding the addition of anything unnecessary is always considered a good practice in software development.
#2: To solve the problem, it has to exist...
#2: To solve the problem, it has to exist...
...It does allow a new developer to have a starting point when they want to become familiar with Godot XR. It prevents having to...