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godotengine.org › article › making shaders more accessi…
Making shaders more accessible – Godot Engine
About shaders
For most game developers, shaders are this scary monster that presents itself with such a complexity that it seems out of reach...
godotengine.org › article › godot 32 will get pseudo 3d…
Godot 3.2 will get pseudo 3D support in 2D engine – Godot Engine
...There is, however a growing trend of adding 3D layers to 2D games, which can be seen in successful titles such as Hollow Knight...
godotengine.org › article › simplex noise lands godot 31
Simplex noise lands in Godot 3.1 – Godot Engine
...to learn more about how fractal noise works and some other terrain generation techniques I strongly recommend this article by Red Blob Games.
A...
godotengine.org › article › release management 4 1
Release Management Post Godot 4.0 – Godot Engine
...game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers hired thanks to donations...
godotengine.org › article › godot xr update sep 2023
Godot XR update - September 2023 – Godot Engine
...need to include a fallback feature.
- Nubâs Western Gun Slinger game
Support
Godot is a non-profit, open source game engine developed by hundreds...
godotengine.org › article › mir godot habla dein langua…
你好 мир, Godot habla deine language désormais!* – Godot Engine
...We understand that, as such, there is a huge amount of programmers, from beginners to very talented developers, who would benefit enormously from using...
godotengine.org › article › meet community godotcon poz…
Meet the community at GodotCon Poznań 2019 – Godot Engine
...October 17 to October 20) for the actual Game Industry Conference, where our lead developer Juan Linietsky (reduz) will be a speaker, as well...
godotengine.org › article › headsup vulkan merged maste…
Headsup: Vulkan merged, master branch unstable – Godot Engine
...a lot of further development planned for Godot 4.0 depends on it.
We plan to rework a lot of Godotâs internals (core
) to...
godotengine.org › article › godot 40 gets sdf based rea…
Godot 4.0 gets SDF based real-time global illumination – Godot Engine
...is welcome to use it in their own engines and games.
What can it do?
SDFGI is something akin to a dynamic real-time...
godotengine.org › article › godot engine reaches 2 0 st…
Godot Engine reaches 2.0 stable – Godot Engine
...Debug on hardware devices
It is also now now possible to debug a game running on an actual devices. Make sure to enable âDeploy...