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on howtomarketagame.com...The big mistake I see too many developers make is to say “We are making a casual game to get new players who are...
...20 MTD was a “middle” break from a game that the developer had been working on for YEARS. Middle games to the rescue to...
...He recently wrote a great post analyzing how many games on Steam have admitted to using AI-generated art. It is a great site...
...And a lot of developers launch their game and are looking at their poor sales and think to themselves “Maybe we are like Among...
...I want to teach you a couple tricks to deconstruct how those popular games get so damn popular.
First find the right game
I...
First find the right game
I...
...To have a hit game, you have to be a really good game developer regardless of how many games there are out there.
Final...
Final...
...I put up a survey for developers to share how much attention and wishlists their games got during the festival. I had 42 games...
...Here they are:
- Happy 2021 you are going to finish a game this year
- How to actually finish your first game this year (2018...
- Happy 2021 you are going to finish a game this year
- How to actually finish your first game this year (2018...
...development time is getting shorter and the revenue he is earning is trending up. It takes a while to learn how to make games...
...Also, I just want to show these as examples of how developers are doing things that are actually breaking through to the game-playing...