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on unity.com...Use Case / Intended Outcome
With scene independent lighting data, creators will be able to use native Unity functionality to more easily manage how lighting...
With scene independent lighting data, creators will be able to use native Unity functionality to more easily manage how lighting...
...Documentation
Check out the guide to learn how to launch your game with Multiplay Hosting.
Are you looking for enhanced support, planning a large...
Check out the guide to learn how to launch your game with Multiplay Hosting.
Are you looking for enhanced support, planning a large...
...developers optimize their game code. Create a C# style guide: Write cleaner code that scales compiles advice from industry experts on how to create...
...Access our free online courses to learn how to create exciting real-time 3D experiences. Currently a student? Get your free Unity Pro license...
...called How Odd Bug used 2D lights to create mood. It covers the studio’s development process of crafting a scene and how they...
...This project focuses on how ScriptableObjects can work behind the scenes to build a unified application. Use them to construct versatile game systems that...
...PaddleBallSO game data
The GameDataSO shows how to use a ScriptableObject as a data container. In PaddleBallSO, this includes various settings to configure gameplay...
The GameDataSO shows how to use a ScriptableObject as a data container. In PaddleBallSO, this includes various settings to configure gameplay...
...But, they still have one hurdle to overcome – converting industrial data formats into a real-time 3D engine-compatible format.
So, how do companies...
So, how do companies...
...Learn how to create a simple object pooling system in Unity here. You can also see the object pooling pattern, and many others, implemented...
...Machine learning for cloth deformation
A custom machine learning (ML) model was developed to achieve high-quality deformations in real-time using Unity Interference...
A custom machine learning (ML) model was developed to achieve high-quality deformations in real-time using Unity Interference...