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on www.cryengine.com...When you export to game a regular Editor Prefab, the single entities inside the prefabs are "exploded" into the level XML.
Thus the game...
Thus the game...
...When you export to game a regular Editor Prefab, the single entities inside the prefabs are "exploded" into the level XML.
Thus the game...
Thus the game...
...We'll know where the object moved to and how big it is.
With the AI:RegenerateMNM node, we can specify a min/max...
With the AI:RegenerateMNM node, we can specify a min/max...
...added to simulate a dusty area.
To use, create an area shape and link the shape to the Fog Entity. When in game mode...
To use, create an area shape and link the shape to the Fog Entity. When in game mode...
...Sun shine glossiness determines how glossy the water surface is. The lower the number, the shinier the water becomes on a bigger area.
13...
13...
...want, or even open it on a second monitor.
Now you'll need to add the Dimensions. How many depends on the number of...
Now you'll need to add the Dimensions. How many depends on the number of...
...to melee node
Game designer asks us to add a new behavior "wounded" that will drop the NPC to the ground
Now game designers...
Game designer asks us to add a new behavior "wounded" that will drop the NPC to the ground
Now game designers...
...to melee node
Game designer asks us to add a new behavior "wounded" that will drop the NPC to the ground
Now game designers...
Game designer asks us to add a new behavior "wounded" that will drop the NPC to the ground
Now game designers...
...This topic shows you how to set up breakable glass assets.
The pre-baked physics pipeline allows you to place a physics simulation in...
The pre-baked physics pipeline allows you to place a physics simulation in...
...If the carving process creates separate pieces, they become individual physical objects.
Deformable Objects
Deformable objects are basically cloth objects skinned to a skeleton...
Deformable Objects
Deformable objects are basically cloth objects skinned to a skeleton...