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factorio.com › blog › post › fff 311
Friday Facts #311 - New remnants 3 | Factorio
...a catalyst, so it becomes an interesting puzzle to get more ingots. The new ore processing flows well with the rest of the game...
factorio.com › blog › post › fff 247
Friday Facts #247 - Pricing and its exploits | Factorio
...As the game is undoubtedly inspired by Factorio, it makes me proud that we most probably helped to make this "genre" become a thing...
factorio.com › blog › post › fff 290
Friday Facts #290 - Rail building changes & High-res icons | Factorio
...how extreme the resizing can become:
To solve the problem for making it work in all the situations we design the icons in a...
factorio.com › blog › post › fff 406
Friday Facts #406 - Space Age Music | Factorio
...Something also shared by all the planets, is the idea of a sense of wonder. We want to express how incredibly nice and positive...
factorio.com › blog › post › fff 135
Friday Facts #135 - Getting Organized | Factorio
...Hopefully all of the people here have a strong internal motivation to work on the game and make it as good as possible which...
factorio.com › blog › post › fff 361
Friday Facts #361 - Train stop limit, Tips and tricks | Factorio
...We don't want the tips and tricks to become a 'Factoripedia' or 'In-game wiki'. In general, the items and entities and general...
factorio.com › blog › post › fff 161
Friday Facts #161 - Infinite Research and Blueprint Library | Factorio
...game. I'm looking forward to see how far I can go with my playtesting base with these. I'm thinking of a way...
factorio.com › blog › post › fff 191
Friday Facts #191 - Gui improvements | Factorio
...has to be a good game from the perspective of new players, who will later become your active players anyway". The game is early...
factorio.com › blog › post › fff 374
Friday Facts #374 - Smarter robots | Factorio
...So, to transfer 500 items from a provider chest to requester, the game would find the first idle robot closest to the provider chest...
factorio.com › blog › post › fff 366
Friday Facts #366 - The only way to go fast, is to go well! | Factorio
Hello,
long time no see :)
We obviously have a lot to talk about when it comes to the game changes we recently did, or...