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doc.photonengine.com › server › v4 › getting started
Server 4 - Photon Server Intro | Photon Engine
Photon Server Intro
Photon is a on-premises real-time socket server and cross platform multiplayer game development framework that is extremely fast and...
doc.photonengine.com › quantum › current › manual
Quantum 3 - Manual - Player - Replacement Bots | Photon Engine
...Bots Architecture
Characters are controlled by Quantum Systems. These systems usually know how to read player inputs to change their character's game state...
doc.photonengine.com › quantum › v2 › manual
Quantum 2 - Manual - Player - Replacement Bots | Photon Engine
...Bots Architecture
Characters are controlled by Quantum Systems. These systems usually know how to read player inputs to change their character's game state...
doc.photonengine.com › fusion › current › addons
Fusion 2 - Quickstart | Photon Engine
...Individual components are described in detail in the Architecture section.
💡For more examples and step-by-step explanations please check the Sample Project.
Back...
doc.photonengine.com › fusion › v1 › manual
Fusion 1 - Dedicated Servers | Photon Engine
...in the Unity Editor. - Select the
Target Platform
. - Ensure the
Architecture
is set to 64-bit. - Click on
doc.photonengine.com › fusion › current › concepts and patterns
Fusion 2 - Dedicated Servers | Photon Engine
...in the Unity Editor. - Select the
Target Platform
. - Ensure the
Architecture
is set to 64-bit. - Click on
doc.photonengine.com › quantum › v2 › quantum 100
Quantum 2 - Quantum 105 - Multiplayer | Photon Engine
Quantum 105 - Multiplayer
Overview
At this point the game is playable in single player mode by entering play mode in the Game
scene. Turning...
doc.photonengine.com › fusion › current › industries samples
Fusion 2 - XRShared | Photon Engine
...It serves 5 purposes:
- Define a common architecture for networked XR applications,
- Provide a common framework for defining what a XR rig is and...
doc.photonengine.com › quantum › current › addons
Quantum 3 - Addons - Bot SDK - Utility Theory (Beta) | Photon Engine
Utility Theory (Beta)
Introduction
Utility Theory AI works by providing an architecture for decision making which is strongly based on mathematical modelling. When creating...
doc.photonengine.com › fusion › current › addons
Fusion 2 - Advanced Usage | Photon Engine
...Following component is added on the house game object. More details explained in Sample Project.
C#
public class ZoneInterestProvider : InterestProvider
{
public Bounds Bounds;