Showing results for

player

movement

on docs.gamedevspice.com
docs.gamedevspice.com › rtsengine › manual › 01 Setup New Map
Setup Terrain | Unity RTS Engine Documentation
...For example, you can limit the movement of units to certain terrain areas, so in the case where you have ground and water units...
docs.gamedevspice.com › rtsengine › manual › 06 Combat
Setup Building Attack | Unity RTS Engine Documentation
...Engage when the local player assigns a target?
- Engage When Attacked: Allow the building to attack back any unit or building that attacks it...
docs.gamedevspice.com › rtsengine › manual › 10 Programming
Create an Entity Component | Unity RTS Engine Documentation
...In this guide, we will go through the creation of an Entity Seller component that allows the player to sell a faction entity and...
docs.gamedevspice.com › rtsengine › manual › 05 Resources
Create Resource Entity | Unity RTS Engine Documentation
...Since the tutorial_map already makes use of a Border for the local player faction, we want to test resource collection in and outside the...
docs.gamedevspice.com › rtsengine › manual › 02 Buildings
Create New Building | Unity RTS Engine Documentation
...Building Selection
5.1 Selection Component
The building selection allows us to define what colliders are used to detect the player's mouse click...