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...For example, you can limit the movement of units to certain terrain areas, so in the case where you have ground and water units...
...Engage when the local player assigns a target?
- Engage When Attacked: Allow the building to attack back any unit or building that attacks it...
- Engage When Attacked: Allow the building to attack back any unit or building that attacks it...
...In this guide, we will go through the creation of an Entity Seller component that allows the player to sell a faction entity and...
...Since the tutorial_map already makes use of a Border for the local player faction, we want to test resource collection in and outside the...
...Building Selection
5.1 Selection Component
The building selection allows us to define what colliders are used to detect the player's mouse click...
5.1 Selection Component
The building selection allows us to define what colliders are used to detect the player's mouse click...