Showing results for

player

movement

on emshort.blog
emshort.blog › 2017 › 04 › 21
Mailbag: Teaching Spatial Storytelling – Emily Short's Interactive Storytelling
...of the story the player saw at a time. Games such as Ether that allow for very free movement through a highly connected volume...
emshort.blog › 2011 › 07 › 14
Plotting for Interactivity: The Set-Piece or Crisis – Emily Short's Interactive Storytelling
...movement and discovery. But they’re not subtle and they don’t communicate anything to other characters; they don’t let the player role...
emshort.blog › 2015 › 07 › 07
Pry (Tender Claws) – Emily Short's Interactive Storytelling
...The hand is in contact with the screen almost all the time, and movement is almost always meaningful; operating PRY feels tactile and analog...
emshort.blog › 2017 › 05 › 02
Spring Thing 2017: A Fly on the Wall, or An Appositional Eye – Emily Short's Interactive Storytelling
...Ultimately — I’d be curious to see more examples of the interactive story method of asking the player to decide what to watch in...
emshort.blog › 2019 › 06 › 25
The Fellow Who Caught Fire (Mark Bernstein) – Emily Short's Interactive Storytelling
...By far the most common technique I encounter, though, is to let the reader/player decide what they’re curious about, and explore non...
emshort.blog › 2016 › 10 › 30
Venom, Beeswax, Fallen 落葉 Leaves – Emily Short's Interactive Storytelling
...Form some product is a controlled space
and the needs of the player dominate everything,
while themselves being dominated by the needs of the...
emshort.blog › 2014 › 10 › 29
Writing in Collaboration with the System – Emily Short's Interactive Storytelling
...Qualities determine the player’s skillset, but they also decide which storylets are available to the player at a particular time.
I’ve written...
emshort.blog › 2016 › 02 › 23
The Versu Galatea – Emily Short's Interactive Storytelling
...to produce forward movement, not a halting sense of difficult discovery. Versu characters talk, a lot, even if the player doesn’t say much...
emshort.blog › 2017 › 07 › 15
Mid-July Link Assortment – Emily Short's Interactive Storytelling
...player’s likely mental bandwidth as they dipped in and out of the story, coming up with mysteries that allowed for lots of movement...
emshort.blog › 2008 › 03 › 06
Ideas for Interactive Fiction – Emily Short's Interactive Storytelling
...The player sets up an environment, then watches while characters interact with it. See Lock and Key.
- Another variant: the player moves around watching...