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on gamemaker.io...If you now run the game again, you'll see the player instance move off to the right:
We now have some movement, but...
We now have some movement, but...
...gameplay design, logic and movement. In this tutorial, you will begin by learning how to set up, move the player Ship and asteroids and...
...If you now run the game again, you'll see the player instance move off to the right:
We now have some movement, but...
We now have some movement, but...
...Developing the web mechanics and player movement controller was a process of constant iteration and a lot of playtesting. If you go back to...
...Movement
Moving an Instance is as simple as modifying its x and y variables!
There are functions like move_and_collide() for advanced movement functionality.
Collision...
Moving an Instance is as simple as modifying its x and y variables!
There are functions like move_and_collide() for advanced movement functionality.
Collision...
...So, let's make our first object! This object is going to be for the "bricks" that we want our player to break. To...
...In the above screenshot, for example, the “Movement Speed” field shows a number with a slider. If someone tried to set the movement speed...
...Amassing a small community on discord to receive player feedback was absolutely crucial.
Following the Fun: How Did Player Feedback Shape Nubby’s Design...
Following the Fun: How Did Player Feedback Shape Nubby’s Design...
...Most of our players are pretty content getting Peglin updates when they're ready and they know that we're still a small team...
...So, let's make our first object! This object is going to be for the "bricks" that we want our player to break. To...