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...if you enlarge the building blocks the world is built from by the radius of the player, you can treat the player as a...
...That she flies where she intends to is immediately apparent in her movements, but how the thought becomes action is utterly occluded. No bird...
...when you’re doing well, a huge length of your beautiful arcing movements still hangs glowing in the air. When you’re screwing up...
...A player’s instinctive grasp of basic movement mechanics doesn’t necessarily model quadratics effectively.
This was not a surprise. I knew what I...
This was not a surprise. I knew what I...
...I was saying the other day that no matter how often the game explicitly tells you to stop and fight, the player still tries...
...A player’s instinctive grasp of basic movement mechanics doesn’t necessarily model quadratics effectively.
This was not a surprise. I knew what I...
This was not a surprise. I knew what I...
...Just enough for the player to be able to lie down in and move very slowly along on their belly. I would not complain...
...Trying to open it unlocks another door halfway across the level, letting the player into the building.
The idea is to give the player...
The idea is to give the player...
...I’m not going to do anything fancy with physics in my game, and it’s not going to be primarily about movement the...
...It’s partly that, but more specifically what that leads to in the context of a single-player shooter. Because the levels are enormogasmic...