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on www.pentadact.com...none of you are anywhere near figuring out how to do it without profoundly irritating the player. Now for God’s sake have some...
...That she flies where she intends to is immediately apparent in her movements, but how the thought becomes action is utterly occluded. No bird...
...when you’re doing well, a huge length of your beautiful arcing movements still hangs glowing in the air. When you’re screwing up...
...A player’s instinctive grasp of basic movement mechanics doesn’t necessarily model quadratics effectively.
This was not a surprise. I knew what I...
This was not a surprise. I knew what I...
...I was saying the other day that no matter how often the game explicitly tells you to stop and fight, the player still tries...
...A player’s instinctive grasp of basic movement mechanics doesn’t necessarily model quadratics effectively.
This was not a surprise. I knew what I...
This was not a surprise. I knew what I...
...Trying to open it unlocks another door halfway across the level, letting the player into the building.
The idea is to give the player...
The idea is to give the player...
...Just enough for the player to be able to lie down in and move very slowly along on their belly. I would not complain...
...I’m not going to do anything fancy with physics in my game, and it’s not going to be primarily about movement the...
...The top-down movement mechanics inside the ship are wonderfully simple. The whole angling yourself to dock properly thing looks fun too.
When you...
When you...