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on gamefromscratch.com...load entire state of the engine in one call.
- Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite).
- High...
- Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite).
- High...
...Imported mesh name is now reflected in the scene graph explorer
- Improved Chinese Translation
- There is a downloadable action available for using Steam achivements...
- Improved Chinese Translation
- There is a downloadable action available for using Steam achivements...
...2 license) and free to use
- Full featured 3D game library (scene graph, physics, particles, models, sprites, etc)
- Compatible with most modern WebGL browsers...
- Full featured 3D game library (scene graph, physics, particles, models, sprites, etc)
- Compatible with most modern WebGL browsers...
...Here is the right hand window for scene graph management:
Superpowers follows the common practice of being a component based game engine. That means...
Superpowers follows the common practice of being a component based game engine. That means...
...Essentially I suppose you can think of it as a 3D scene graph. Then the cool part… it’s also a plugin to Blender...
...It provides a large range of functionality including fallback renderers if WebGL is missing, scene graph, animation, light, materials, shaders, primitives and even object...
...Version Control systems, Robust in case of errors and old data
- Scene Graph and Object Management: Component based GameObjects, Parent-child relations and transformation...
- Scene Graph and Object Management: Component based GameObjects, Parent-child relations and transformation...
...A Scene Graph is basically a data structure that holds relationships in the world. Essentially this is what scene2D actually is. Well, LibGDX sorta...
...Secondly, you can select the object by left clicking it in the Scene graph.
You can perform more advanced selections in Blender as well...
You can perform more advanced selections in Blender as well...
...and Techniques.
- Easy-to-use and efficient Font and Sprite classes.
- Scene-graph components such as Scene, Node, Light, Camera and Model.
- Binary encoding...
- Easy-to-use and efficient Font and Sprite classes.
- Scene-graph components such as Scene, Node, Light, Camera and Model.
- Binary encoding...